
General information
Approved markers
All markers may be used. Each player is limited to 200 rounds per course run, in the #v1 events.
No limit for the 3 v 3 team matches and the Last Person Standing match.
Types of Referee
Referees will be wearing bright green shirts.
– field ref: is responsible for all referees and will have final say in any disputes.
– following ref: the ref that will follow the competitors as they navigate the course, score the competitors performance, and report the final score.
– zone refs: referees that are positioned throughout the field to monitor neutral player eliminations and count stationary target hits.
Neutral players
Players that will be fighting against competitors. They are neutral because they will not be participating in the N v 3 events as competitors. They will be wearing black shirts.
What counts as a hit
All hits except gun hits count.
1 v 3, 2 v 3, 3 v 3 course competition
Goal – to eliminate all three players on the field in the fastest time possible without being eliminated themselves.
2 v 3 and 3 v 3 team formation
Players can choose to form teams prior to the event or created at the event. Anyone wanting to play 2 v 3 or 3 v 3 that does not already have a team, or any team missing a member, will be randomly assigned to other competitors as a team.
General information
Competitors can sign up for multiple courses and go through each course multiple times.
Competitors must be ready to go on-deck when their name(s) are called. Each time they do not answer their call (up to two times) they will be placed at the back of the line of entrants. If they do not answer their call a third time, they will be automatically disqualified from that course.
The on-deck location is on the field in a building where they will be sequestered until their turn. A referee will come and collect the next competitor(s) before the next on-deck competitor is called.
Action – competitors will start next to a single cone that the following ref will escort them to. The field they are playing on will be bordered with yellow caution tape. They can ignore anyone out of bounds on the other side of the caution tape.
On command “GO, GO, GO!”, the following ref will start their clock. The competitor will work through obstacles, engage neutral players (in black shirts), and shoot as many cow bells as they find on the field as they move towards the end.
ALL three competitors must be eliminated in order to score.
The clock is stopped when they cross the threshold of the two cones at the end of the field, if they are not eliminated.
The ref will report the score to the field ref for recording and escort them off the field.
Scoring
– the time it takes for a competitor to complete the course
Penalties
– plus 10 seconds for hitting a ref
– plus 10 seconds for hitting a teammate (2 v 3 and 3 v 3 only)
Bonuses
– minus 2 second for every cowbell or identified target hit. Only one hit per target will be counted.
1 v 1 Round Robin Tournament
Each player will have 200 rounds only.
Each match up will have three battles. The best two out of three wins.
Everyone plays against everyone else.
Ties in the top three positions will fight again to determine who the final three will be.
Penalties:
Shooting a ref is an automatic loss.
Any cheating discovered will result in automatic forfeit and expulsion from the field for the rest of the day.
3 v 3 Team Round Robin Tournament
Unlimited rounds.
Each team will play each other team at least once.Everyone plays against everyone else. If there is enough time, each team may play best two out of three.
All teams that share the same number of wins will compete against each other for final rankings. The matches will be best two of three matches.
Penalties:
Any cheating discovered will result in automatic forfeit and expulsion from the field for the rest of the day.
Final Event – Last Person Standing
The final event will be the full field.
Two teams will be created. Each team fights against the other.
As players are eliminated, the field is restricted.
When it looks like one team is about to be eliminated, a horn will sound three times and the game switches to every person for themselves.
The last three players to leave the field receive medals.
Anyone caught hiding will be eliminated.